Title:
Incentive Issues in Networks
Author:
- Scott Shenker
- Affiliation: Xerox PARC
Abstract:
The traditional network algorithm design paradigm assumes that users
will cooperate (i.e., use the specified algorithm). While this
approach has been tremendously successful so far, I don't think we can
continue to neglect incentive issues when we design future networks
algorithms; users may not cooperate if it is not in their best interest
to do so. Assuming that users are selfish rather than cooperative
leads naturally to a game-theoretic approach to networks. In this talk
I will give an overview of some recent game theory research as it
applies to resource allocation in networks and other distributed
systems. Much of my research focuses on the following question: in an
environment where users are selfish, which social policies can be
achieved through the appropriate choice of allocation policies? We are
far from a complete answer to this question, but I will share with you
our current state of ignorance. Much of the work reported on here was
done jointly with Eric Friedman (Econ, Rutgers) and Herve' Moulin
(Econ, Duke).