DIMACS TR: 2008-10
Acyclic or totally tight, two-person game forms; characterization and main properties
Authors: Endre Boros, Vladimir Gurvich, Kazuhisa Makino and David Papp
ABSTRACT
It is known that a two-person game form g is Nash-solvable if and
only if it is tight [12, 13]. We strengthen the concept of tightness as follows: game
form is called totally tight if every its 2*2 subform is tight. (It is easy to show
that in this case all, not only 2*2, subforms are tight.) We characterize totally
tight game forms and derive from this characterization that they are tight, Nash-
solvable, dominance-solvable, acyclic, and assignable. In particular, total tightness
and acyclicity are equivalent properties of two-person game forms.
Paper Available at:
ftp://dimacs.rutgers.edu/pub/dimacs/TechnicalReports/TechReports/2008/2008-10.pdf
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