DIMACS Workshop on the Interface between Biology and Game Theory
April 5, 2004
DIMACS Center, CoRE Building, Rutgers University
- Organizers:
- Adam Arkin, Lawrence Berkeley Labs and UC Berkeley
- Vijay Vazirani, Georgia Tech, vazirani@cc.gatech.edu
- Denise Wolf, Lawrence Berkeley Labs, dmwolf@lbl.gov
Presented under the auspices of the
Special Focus on Computational Molecular Biology.
Starting with the pioneering work of John Maynard Smith, game theory has
been increasingly used to explain, understand, and predict biological
phenomena. In a sense, game theory is even more readily applicable to
biology than to economics, for which it was initially intended, because
the concept of human rationality, a rather uncomfortable assumption, can
be replaced by more robust notions such as evolutionary stability.
In recent years, game theory has been used to explain RNA phage
dynamics, viral latency, chromosome segragation subversion in sexual
species, E. coli mutant proliferation under environmental stress, and
aspects of competitive bacterial ecology. At this workshop, the first of
its kind, we hope to not only see some of the best work being done on this
exciting interface, but also think of future directions for exploring it.
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Document last modified on October 7, 2003.