May 8, 2003

Welcoming Remarks: Dr. Metaxas
9-10:00am Chair: N. Badler
Invited Talk 1: Online socializing and virtual worlds
Will Harvey, Founder and Executive Vice President of There, Inc.

10:10-12noon Chair: N. Badler
Session 1: Social and Conversational Agents

Towards a Simulation of Conversations with Expressive Embodied Speakers and Listeners
- Thomas Rist, Markus Schmitt, Catherine Pelachaud, Massimo Bilvi
Crafting the Illusion of Meaning: Template-based Specification of Embodied Conversational Behavior
- Matthew Stone and Doug DeCarlo
Language-driven nonverbal communication in a bilingual conversational agent
-Scott A. King, Alistair Knott and Brendan McCane
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation
-Douglas W. Cunningham, Martin Breidt, Mario Kleiner, Christian Wallraven, Heinrich H. Bülthoff

12:00 - 1:30pm Lunch

1:30-3:30pm Chair: Dr. Metaxas
Session 2: Physics-Based Animation

Improvements on a simple muscle-based 3D face for realistic facial expressions
-The Duy Bui, Dirk Heylen, Anton Nijholt
Modeling Hair Using Level-of-Detail Representations
-Kelly Ward, Ming C. Lin, Joohi Lee, Susan Fisher, Dean Macri
Bi-Layered Mass-Spring Model for Fast Deformations of Flexible Linear Bodies
-Thomas Di Giacomo, Nadia Magnenat-Thalmann
Interactive Melting and Flowing of Viscous Volumes
-Xiaoming Wei, Wei Li and Arie Kaufman
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
-Christopher Carner and Hong Qin 

Panel 1: Social Agents: Making Them Work
Chair: N. Badler
Panelists: Will Harvey, Daniel Thalmann and Barry Silverman

4:45pm-6:00pm Chair: H. Ko
Session 3: Interaction, Control and Planning
A procedural approach to animate interactive natural sceneries
`Sylvain Guerraz, Frank Perbet, David Raulo, Fran¸cois Faure, Marie-Paule Cani
Expressive Gesture Animation Based on Non Parametric Learning of Sensory-Motor Models
Pierre-François Marteau, Sylvie Gibet Valoria,
Real-time Reach Planning for Animated Characters Using Hardware Acceleration
-Ying Liu, Norman I. Badler
Realistic Human Walking Paths
-David C. Brogan, Nicholas L. Johnson


Invited Speaker 1: Sandy Ressler, NIST
Beer Bellies, Big Butts and other Mysteries of the Human Form

Invited Speaker 2: Ari Kaufman, SUNY, Stoney Brook
Fantastic Voyage in the Colon

May 9, 2003

9-10:45am Chair: N. Magnenat-Thalmann
Session 4: AI-based Animation and Alife
XSTEP: A Markup Language for Embodied Agents
-Zhisheng Huang, Anton Eliens, and Cees Visser
Bottom-Up Visual Attention for Virtual Human Animation
-Christopher Peters, Carol O'Sullivan
Agent Chameleons: Agent Minds and Bodies
-Brian R. Duffy, Gregory M.P. O'Hare1, Alan N. Martin1, John F. Bradley1, and Bianca Schön1
Modeling Virtual Ecosystems with the Proactive Guidance of Agents
-Bedrich Benes and Enrique David Espinosa
11-12noon Chair: Dr. Metaxas
Invited Talk 2: Old Pyramids to New Paradigms: Simulation's Challenge to 4,000 years of Medicine
Dr. Steven L. Dawson, Harvard Medical School


1:15-2:15pm D. Thalmann
Session 5: Modeling of Groups and Crowds
Inserting Synthetic Characters into Live-Action Crowd Scenes
Arunachalam Somasundaram, Rick Parent
Modeling Individual Behaviors in Crowd Simulation
Adriana Braun, Soraia R. Musse, Luiz P. L. de Oliveira and Bardo E. J. Bodmann
Natural Pedestrian Navigation from Examples
Ronald A. Metoyer, Jessica K. Hodgins
Panel 2: Virtual humans: past, present and future.
Chair: N. Magnenat-Thalmann
Panelists: Dimitris Metaxas, Rick Parent, Catherine Pelachaux, and
Daniel Thalmann

3:30-4:15pm Chair: D. Pai
Session 6: Design Issues in Games and Virtual Environments

Satisfying the Perceived Need for Free-Play in Pedagogically Oriented Interactive Dramas
Barry G. Silverman, Michael Johns, Ransom Weaver
Conceptual, Communicative and Pragmatic Aspects of Interaction Forms - Rich Interaction Model for Collaborative Virtual Environments
Tony Manninen

DIMACS Homepage
Contacting the Center
Document last modified on May 6, 2003.