New Jersey Mathematics Curriculum Framework - Preliminary Version
(January 1995)
© Copyright 1995 New Jersey Mathematics Coalition
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
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Meaning and Importance
Many mathematicians regard mathematics as the "science of patterns." Investigating the patterns that they find
in numbers, shapes, and expressions is perhaps the most successful strategy students can use to make true
mathematical discoveries. In so doing, they will be solving problems, dealing with important mathematical
concepts and relationships, making and verifying generalizations, and constructing an initial understanding of
a fundamental mathematical idea -- the function.
When solving difficult problems, we frequently suggest to students that they try to solve a simpler problem,
observe what happens in a few specific cases (that is, look for a pattern) and proceed from there. This
pattern-based thinking, in which patterns are used to analyze and solve problems, is an extremely powerful
tool for doing mathematics. Students who are comfortable looking for patterns and then analyzing those
patterns to solve problems can also develop understanding of new concepts in the same way. Most of the
major principles of algebra and geometry emerge as generalizations of patterns in number and shape. For
example, one important idea in geometry is that: For a given perimeter, the figure with the largest possible
area that can be constructed is a circle. This idea can easily be discovered by students in the middle grades
by examining the pattern that comes from a series of constructions and measurements. Students can be given
a length to use as the perimeter of all figures to be created, say 24 centimeters. Then they can construct and
measure or compute the areas of a series of regular polygons: an equilateral triangle, a square, and a regular
hexagon, octagon, and dodecagon (12 sides). The pattern that clearly emerges is that as the number of sides
of the polygon increases (that is, as the polygon becomes more "circular"), the area increases.
All of the content standards have close interconnections, but this is one that is very closely tied to all of the
others since an understanding of patterns can be either content or process. When the patterns themselves and
their rules for generation are the objects of study, they represent the content being learned. However, when
pattern-based thinking, or the search for patterns, is the approach taken to the discovery of some other
mathematical principles, then patterning is a process, and the approach can easily be applied to content in
numeration, geometry, operations, or the fundamentals of calculus. There is a very special relationship,
though, between patterns and algebra. Algebra provides the language in which we communicate the patterns
in mathematics. Early on in their mathematical careers, children must begin to make generalizations about
patterns that they find and try to express those generalizations in mathematical terms. Examples of the
different kinds of expressions they might use are given in the discussion below.
K-12 Development and Emphases
Children become aware of patterns very early in their lives -- repetitive daily routines and periodic phenomena
are all around them. Breakfast is followed by lunch which is followed by dinner which is followed by bedtime
and then the whole thing is repeated again the next day. Each one of the three little pigs says to the wolf, at
exactly the expected moment, "Not by the hair on my chinny-chin-chin!" In the early school grades, children
need to build on those early experiences by constructing, recognizing, and extending patterns in a whole
variety of contexts. Numbers and shapes certainly offer many opportunities, but so do music, language, and
physical activity. Young children love to imitate rhythmic patterns in sound and language and should be
encouraged to create their own. In addition, they should construct their own patterns with manipulatives such
as pattern blocks, attribute blocks, and multilink cubes and should be challenged to extend patterns begun by
others. Identifying attributes of objects, and using them for categorization and classification, are skills that
are closely related to the ability to create and discover patterns and should be developed at the same time.
Young students should frequently play games which ask them to follow a sequence of rules (arithmetic or
otherwise) or to discover a rule for a given pattern. Sequences which begin as counting patterns soon develop
into rules involving arithmetic operations. Kindergartners, for example, will make the transition from 2, 4,
6, 8 ... as a counting by twos pattern to the rule "Add 2" or "+2." The calculator is a very useful tool for
making this connection. Through the use of the calculator's constant function feature, any calculator can
represent counting up or counting down by any constant amount. Students can be challenged to guess the
number that will come up next in the calculator's display and then to explain to the class what the pattern, or
rule, is.
At a slightly higher level, input-output activities which require recognition of relationships between one set
of numbers (the "IN" values) and a second set (the "OUT" values) provide an early introduction to functions.
One of these kinds of activities, the Function Machine games are a favorite among first through fifth graders.
In these, one student has a rule in mind to transforms any number which is suggested by another student. The
first number inserted into the imaginary Function Machine and another number comes out the other side. The
rule might be plus 7, or, times 4 then minus 3, or even the number times itself. The class's job is to discover
the rule by an examination of the input-output pairs.
In the middle grades, students begin to work with patterns that can be used to solve problems within the
domain of mathematics as well as from the real world. There should also be a more obvious focus on
relationships involving two variables. An exploration of the relationship between the number of teams in
a round robin tournament and the number of games that must be played, or between a number of coins to be
flipped and the number of possible resulting configurations, provides a real-world context for pattern-based
thinking and informal work with functions. Graphing software is extremely valuable at this level to help
students visualize the relationships they discover.
At the secondary level, students are able to bring more of the tools of algebra to the problem of analyzing and
representing patterns and relationships. Thus we expect all students to be able to construct as well as to
recognize symbolic representations such as y = f(x) = 4x+1. They should also develop an understanding of
the many other representations and applications of functions as well as of a greater variety of functional
relationships. Their work should extend to quadratic, polynomial, trigonometric, and exponential functions
in addition to the primarily linear functions they worked with in earlier grades. They should be comfortable
with the symbol f(x), both as the application of a rule of correspondence and as a "value" corresponding to x,
in much the same way that elementary students have to view 3+2 both as a quantity and as a process.
The use of functions in modeling real-life observations also plays a central role in the high school
mathematics experience. Line- and curve-fitting as approaches to the explanation of a set of experimental data
go a long way toward making mathematics come alive for students. Technology must also play an important
role in this process, as students are now able to graphically explore relationships more easily than ever before.
Graphing calculators and computers should be made available to all students for use in this type of
investigation.
In summary, an important task for every teacher of mathematics is to help students recognize, generalize,
and use patterns that exist in number, shape, and the world around them. Students who have such skills are
better problem solvers, have a better sense of the uses of mathematics, and are better prepared for work with
algebraic functions than those who do not.
This introduction duplicates the section of Chapter 8 that discusses this content standard. Although each content standard is discussed in a separate
chapter, it is not the intention that each be treated separately in the classroom. Indeed, as noted in Chapter 1, an effective curriculum is one that
successfully integrates these areas to present students with rich and meaningful cross-strand experiences. Many of the activities provided in this
chapter are intended to convey this message; you may well be using other activities which would be appropriate for this document. Please submit
your suggestions of additional integrative activities for inclusion in subsequent versions of this curriculum framework; address them to
Framework, P. O. Box 10867, New Brunswick, NJ 08906.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
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K-2 Overview
"Looking for patterns trains the mind to search out and discover
the similarities that bind seemingly unrelated information together in
a whole. . . . A child who expects things to 'make sense'
looks for the sense in things and from this sen develops
understanding. A child who does not see patterns often does not
expect things to make sense and sees all events as discrete,
separate, and unrelated."
- Mary Baratta-Lorton(1)
Children in the primary grades develop an awareness of patterns in their environment. Those who are
successful in mathematics expand this awareness into understanding and apply it to learning about our number
system. Children who do not look for patterns as a means of understanding and learning mathematics often
find mathematics to be quite difficult. Thus, it is critical in the early grades to establish an early predisposition
to looking for patterns, creating patterns, and extending patterns.
Children should construct, recognize and extend patterns with pattern blocks, cubes, toothpicks, beans,
buttons and other concrete objects. Children in kindergarten can recognize patterns in motion, color, designs,
sound, rhythm, music, position, sizes and quantities. They are very aware of sound and rhythm, and can clap
out patterns that repeat, such as clap-clap-clap-pause, clap-clap-clap-pause, etc. They can sit in a circle and
wear colored hats which make a pattern, such as red-white-blue, red-white-blue, etc. One child can walk
around the circle and tap successive children in an arm-shoulder-head pattern. The teacher may ask the class
who the next person to be tapped on the head would be if the pattern were to be continued. In addition to
repeating patterns, students should have experiences with growing patterns. They can indicate such a pattern
by using motion: skip-jump-turn around, skip-jump-jump-turn around, skip-jump-jump-jump-turn around, and
so on. Songs are excellent examples of repetition of melody or of words as well as of rhythmic patterns.
Children's literature abounds with stories which rely on rhythm, rhyming, repetition and sequencing. As
students move on to first and second grade, they should start to create their own patterns and transform
patterns using concrete objects into pictorial and symbolic representations of those patterns. The transition will
be from working with patterns using physical objects to using pictures, letters, numbers, and geometric figures
in two and three dimensions to using symbols (words and numbers) to represent patterns.
Also important for students in the primary grades are categorization and classification. Students in
kindergarten should have numerous opportunities to sort, classify, describe, and order collections of many
different types of objects. For example, students might be asked to sort attribute shapes, buttons, or boxes into
two groups and explain why they sorted them as they did. This area offers an excellent opportunity for
students to integrate learning in mathematics and science as they sort naturally-occurring shapes such as shells
or leaves.
Primary-grade students should also use patterns to discover a rule. Kindergartners might look at Anno's
Counting House(2) to see if they can figure out the pattern that is used in moving from one set of pages to the
next. (The people in this book move, one by one, from one house to another.) Older students might try to
find the pattern in a series of numbers, like 1, 3, 5, 7, 9, ...
Often, students will be looking for patterns in input-output situations. For example, they might look at the
pictures in Anno's Math Games II(3) to find out what happens to objects as the elves put them into the magic
machine. (Sometimes the number of objects doubles, sometimes the objects grow eyes, and sometimes each
object turns into a circle.)
Establishing the habit of looking for patterns is exceedingly important in the primary grades. By studying
patterns, young children can learn to become better learners of mathematics as well as better problem solvers.
In addition, patterns help students to appreciate the beauty of mathematics and to make connections within
mathematics and among mathematics and other subject areas.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
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K-2 Expectations and Activities
The expectations for these grade levels appear below in boldface type. Each expectation is followed by
activities which illustrate how the expectation can be addressed in the classroom.
Experiences will be such that all students in grades K-2:
A. reproduce, extend, create, and describe patterns and sequences using a variety of materials.
- Students make a collage with examples of patterns in nature.
- Students create visual patterns with objects, colors, or shapes using materials such as buttons,
macaroni, pattern blocks, links, cubes, attrilinks or attribute blocks, toothpicks, beans, or
teddy bear counters. They challenge other students to describe or extend their patterns.
- Students sort objects such as leaves, buttons, animal pictures, and blocks, using categories
corresponding to characteristics like number of holes, number of sides, or thickness.
- One child walks around the outside of a circle and taps successive children in a
head-shoulder-shoulder-head pattern. The teacher asks who the next person to be tapped on
the head would be if the pattern were to be continued. The children sing and act out the song,
"Head, shoulders, knees and toes."
- Students describe patterns made from circles, triangles, and squares and select the next shape
in the pattern.
- Students make patterns with letters and extend the sequence.
- Students use letters to identify patterns they have created with objects -- for example,
RRBRRB for red-red-blue-red-red-blue.
- Students connect the dots to make a picture by following a number sequence, such as 2, 4,
6, 8.
- Students create one more and one less patterns.
- Students create patterns with the calculator. They enter any number such as 10, and then add
1 for 10+1= ,=, =. The calculator will automatically repeat the function and display 11,
12, 13, 14, etc. Some calculators may need to have the pattern entered twice: 10+1=11
+1=, =, =, etc. Other calculators will need 1++, 10=, =, =, etc. Students may
repeatedly add (or subtract) any number.
- Students use squares placed in two rows to reproduce odd and even number patterns. They
also describe odd and even by using the sum of the dots on dominoes.
- Students name things that come in pairs (or 4s or 5s): eyes, ears, hands, arms, legs, mittens,
shoes, bicycle wheels, etc. They work in pairs to find how many people there are if there
are 20 eyes.
- Students count by 2, 5, and 10 using counting objects or creating color patterns with Unifix
or linker cubes; they repeat this counting on a number line.
- Students use skip counting or calculators to color multiples of numbers on the hundreds chart.
Linking cubes or Unifix cubes can be used to build towers or trains with every other cube or
every third cube, a certain color to illustrate, recognize and practice skip counting patterns.
- Students write their first name repeatedly on a 10x10 grid then color the first letter of their
name to create a pattern. They discuss the patterns formed.
- Students identify the same pattern in a variety of contexts. For example,
black-white-black-white is like sit-stand-sit-stand and ABAB and up-down-up-down and
straight-curve-straight-curve.
- Students identify patterns on a calendar using pictures or numerals. For example, in
November, even dates might be marked with a snowflake, and odd dates with a picture of a
turkey. Or, they might identify the day(s) of the week.
- Students describe a pattern made by using various stamp blocks or picture designs.
- Students use or create patterns with geometric figures (circles, triangles, squares, pentagons,
hexagons, etc.) and record how many of each shape exist after each repeating cluster.
- Students create a mosaic design (tessellation) made of different shapes using objects such as
pattern blocks. They color congruent shapes of a mosaic design with the same color.
B. explore the use of tables, rules, variables, open sentences, and graphs to describe patterns and
other relationships.
- Students fill in a table given several starting numbers and a verbal rule.
- Students describe the pattern illustrated by the numbers in a table by using words (e.g., one
more than), and then the teacher helps them to represent it with symbols in an open sentence
([] = * + 1).
- Students use colored squares to make a graph showing the multiples of 3 and relate this to a
table and an expression involving a variable, such as 3 x [].
- Students describe how the distance from school changes as they are walking to school and
draw a picture that illustrates this situation.
C. use concrete and pictorial models to explore the basic concept of a function.
- Students put numbers into Max the Magic Number Machine and read what comes out. (The
teacher acts as Max.) Then they describe what Max is doing to each number.
- Students investigate a hole-making machine that puts 4 holes in buttons. They make a table
that shows the number of buttons and the number of holes for different numbers of buttons.
Then they write a sentence that describes how the total number of holes changes as new
buttons are added to the pattern.
- Students play "Guess my Rule." The teacher gives them a starting number and the result after
using the rule. She continues giving examples until students discover the rule.
- Students count the number of pennies (or nickels) in 1 dime, 2 dimes, 3 dimes and record
their results in chart form. They study the patterns and discuss the "rules" observed.
- Students consider the cost of two or three candies if one candy costs one dime. They make
a chart using the information.
- Students count the number of lifesavers in an assorted pack. They make a table showing the
number of each color and the total number in one pack. Then they look at the number of
each color and the total for two, three, or more packs.
D. observe and explain how a change in one quantity can produce a change in another.
- Students discuss how ice changes to water as it gets hotter. They talk about how it snows in
January or February but rains in April or May.
- Students plant seeds and watch them grow. They write about what they see and measure the
height of their plants as time passes. They discuss how changes in time bring about changes
- in the height of the plant. They also talk about how other factors might affect the plant, such
as light and water.
E. observe and appreciate examples of patterns, relationships, and functions in other disciplines
and contexts.
- Students go on a pattern hunt around the classroom and the school, discussing the patterns
they see.
- Students sing and act out songs like "Rattlin' Bog" (Bird on the leaf, and the leaf on the tree,
and the tree in the hole, and the hole in the ground, . . .) and "Old MacDonald Had a Farm."
- In reading, students recognize patterns in rhythm, in rhyming, in syllables and in sequencing.
Stories such as Ten Black Dots by Donald Crews, Five Little Monkeys Jumping on a Bed by
Eileen Christelow, Little Red Hen, Jump, Frog, Jump by Robert Kalan, Six Dinner Sid by
Inge Moore, and Dr. Seuss books offer such opportunities. Visual patterns can be shown
using picture representations for children's books such as 1 Hunter by Pat Hutchins, Rooster's
Off to See the World, The Patchwork Quilt by Valerie Flournoy, and The Keeping Quilt by
Patricia Polacco.
- Students identify every third letter of the alphabet; every fourth letter, etc.
- Students choose a day. They identify the name of the next day; of the previous day; and also
the name of the day two days (or more) before and after. They select a date, and give the
date of the next day and of the previous day; the name of the month, of the next month, and
of the previous month. They give the name of the date 2 days before and after, 3 days (or
more) before and after.
- Students graph daily weather patterns, showing sunny, cloudy, rainy or snowy days. Then
they discuss monthly or seasonal patterns.
- In social studies, students identify traffic patterns such as how many cars, trucks, or buses
pass the front of the school during five minutes at different times of the day. They keep
records for five days, organizing the information in chart form.
- In art, students observe patterns in pictures, mosaics, tessellations, Escher-like drawings as
well as in wallpaper, fabric and floor tile designs. They learn that it is important to match
patterns when a part is used for the whole, such as in sewing or wallpapering.
F. form and verify generalizations based on observations of patterns and relationships.
- Students draw pictures of faces and make a table that shows the number of faces and the
number of eyes. The teacher writes a sentence on the board that the class composes,
describing the patterns that they find.
- Students observe that there are 12 eggs in a carton of eggs. These are called a dozen. They
explain how to find the number of eggs in 2 cartons (dozen).
- Students write a sentence or more telling about the patterns they have observed in a particular
activity. They may use pictures to describe or generalize what they have observed. For
example, after students have colored multiples of a certain number on the hundreds chart,
they write about the pattern they observe on the chart.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
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3-4 Overview
In grades 3 and 4, students begin to learn the importance of investigating a pattern in an organized and
systematic way. Many of the activities at these grade levels focus on creating and using tables as a means of
analyzing and reporting patterns. In addition, students in these grades begin to move from learning about
patterns to learning with patterns, using patterns to help them make sense of the mathematics that they are
learning.
Students in grades 3-4 continue to construct, recognize, and extend patterns. At these grade levels, pictorial
or symbolic representations of patterns are used much more extensively than in grades K-2. In addition to
studying patterns observed in the environment, students at these grade levels should use manipulatives to
investigate what happens in a pattern as the number of terms is extended or as the beginning number is
changed. Students should also study patterns that involve multiplication and division more extensively than
in grades K-2. Students can continue to investigate what happens with patterns involving money,
measurement, time, and geometric shapes. They should use calculators to explore patterns.
Students in these grades also continue to categorize and classify objects. Now categories can become more
complex, however, with students using two (or more) attributes to sort objects. For example, attribute shapes
can be described as red, large, red and large, or neither red nor large. Classification of naturally-occurring
objects, such as insects or trees, continues to offer an opportunity for linking the study of mathematics and
science.
Students in grades 3 and 4 are more successful in playing discover a rule games than younger students and
can work with a greater variety of operations. Most students will still be most comfortable, however, with
one-step rules, such as "multiplying by 3" or "dividing by 4."
Third and fourth graders also continue to work with input-output situations. While they still enjoy putting
these activities in a story setting (such as Max the Magic Math Machine who takes in numbers and hands out
numbers according to certain rules), they are also able to consider these situations in more abstract contexts.
Students at this age often enjoy playing the machine themselves and making up rules for each other.
In grades 3 and 4, then, students expand their study of patterns to include more complex patterns based on a
greater variety of numerical operations and geometric shapes. They also work to organize their study of
patterns more carefully and systematically, learning to use tables more effectively. In addition, they begin to
apply their understanding of patterns to learning about new mathematics concepts, such as multiplication and
division.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
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3-4 Expectations and Activities
The expectations for these grade levels appear below in boldface type. Each expectation is followed by
activities which illustrate how the expectation can be addressed in the classroom.
Building upon K-2 expectations, experiences in grades 3-4 will be such that all students:
A. reproduce, extend, create, and describe patterns and sequences using a variety of materials.
- Students make a pattern book that shows examples of patterns in the world around them.
- Students use pattern blocks, attribute blocks, cubes, links, buttons, beans, toothpicks,
counters, crayons, magic markers, leaves and other objects to create and extend patterns.
They might describe a pattern involving the number of holes in buttons, the number of sides
in a geometric figure, or the thickness of objects.
- Students use sequences of letters or numbers to identify the patterns they have created.
- Students investigate the sum of the dots on opposite faces of an ordinary die and find they
always add up to 7.
- Students count by 2, 3, 4, 5, 6, 10 and 12 on a number line, on a number grid, and on a
circle design.
- Students begin with numbers from 50 - 100 and count backwards by 2, 3, 5, or 10.
- Students create patterns with the calculator: They enter any number such as 50, and then add
or subtract a 1 (or 2, etc.): for example 50+1 = , =, =. The calculator will automatically
repeat the function and display 51, 52, 53, 54, etc. Some calculators may need to have the
pattern entered twice: 50+1 = 51+1 =, =, =, etc. Others may need 1++, 50=, =,
=, etc.
- Students begin with a number less than 10, double it, and repeat the doubling at least five
times. They record the results of each doubling in a table and summarize their observations
in a sentence.
- Students supply the missing numbers on a picture of a ruler which has some blanks: using
inches, then centimeters. Then they explore how to find the missing numbers between any
two given numbers on a number line. They extend this to larger numbers; they might label
each of five intervals from 200-300 or each of four intervals from 1,000-2,000.
- Students investigate number patterns using their calculators. For example, they might begin
at 30, repeatedly add 6, and record the first 10 answers, making a prediction about what the
calculator will show before they hit the equals key. Or they might begin at 90 and repeatedly
subtract 9.
B. explore the use of tables, rules, variables, open sentences, and graphs to describe patterns and
other relationships.
- Students complete a table when given one number in each row and a verbal rule that tells the
relationship between the two numbers in each row.
- Students describe the pattern illustrated by the numbers in a table by using words (e.g., twice
as much as) and then represent it with symbols in an open sentence ([] = 2 x *).
- Students plot the multiples of 3 on a coordinate grid and join them with a line, making a line
graph. They relate this to a table and write the rule as an expression involving a variable,
such as 3 x [].
- Students make up a story to match a graph that shows the water level in a bathtub at different
times of the day.
- Students repeatedly add (or subtract) multiples of 10 to (from) a 3-digit starting number.
They describe the pattern orally and write it symbolically.
- Students work in groups to solve problems that involve organizing information in a table and
looking for a pattern. For example, "If you have 12 wheels, how many bicycles can you
make? How many tricycles? How many bicycles and tricycles together?" Using objects or
pictures, children make models and organize the information in a table. They discuss whether
they have looked at all of the possibilities systematically and describe in words the patterns
they have found. They write about the patterns in their journals and, with some assistance,
develop some symbolic notation (e.g., 2 wheels for each bike and 3 wheels for each trike to
get 12 wheels all together might become 2 x W + 3 x T = 12).
C. use concrete and pictorial models to explore the basic concept of a function.
- Students use buttons with two or four holes and describe how the total number of holes
depends upon the number of buttons.
- Students use multilink cubes or base ten blocks to build rectangular solids. They count how
many cubes tall their structure is, how many cubes long it is, and how many cubes wide it is.
Then they count the total number of cubes in their structure. They record all of this
information in a table and look for patterns.
- Students take turns putting numbers into Max the Magic Math Machine, reading what comes
out, and finding the rule that tells what Max is doing to each number. A student acts as Max
each time.
- Students play "Guess my Rule." The teacher gives them a starting number and the result after
using the rule. She continues giving examples until students discover the rule.
D. observe and explain how a change in one quantity can produce a change in another.
- Students use cubes to build a one-story "house" and count the number of cubes used. They
add a story and observe how the total number of cubes used changes. They explain how
changing the number of stories changes the number of cubes used to build the house.
- Students measure the temperature of a cup of water with ice cubes in it every fifteen minutes
over the course of a day. They record their results (time passed and temperature) in a table
and plot this information on a coordinate grid to make a line graph. They discuss how the
temperature changes over time and why.
- Students plant seeds in vermiculite and in soil. They observe the plants as they grow,
measuring their height each week and recording their data in tables. They examine not only
how the height of each plant changes as time passes but also whether the seeds in vermiculite
or soil grow faster.
E. observe and appreciate examples of patterns, relationships, and functions in other disciplines
and contexts.
- Students go on a scavenger hunt for patterns around the classroom and the school. They are
given a list of verbal descriptions of specific patterns to look for, such as "a pattern using
squares" or "an ABAB pattern." They use cameras to make photographs of the patterns that
they find.
- Students learn about the different time zones across the country. They describe the number
patterns found in moving from the east to west, and vice versa.
- Students read books such as Six Dinner Sid by Inge Moore, The Greedy Triangle by Marilyn
Burns, Counting on Frank, or Gulliver's Travels by Jonathan Swift. They explore the
patterns and relationships found in these books.
- Students study patterns in television programming. For example, they might look at the
number of commercials on TV in an hour or how many cartoon shows are on at different
times of the day. They discuss the patterns that they find as well as possible reasons for those
patterns.
- Students examine populations (people, plants, or animals) within the school and community.
- In art, students observe patterns in pictures, mosaics, tessellations, Escher-like drawings,
wallpaper, fabric and floor tile designs. They create their own potato-print patterns.
F. Form and verify generalizations based on observations of patterns and relationships.
- Students measure the length of one side of a square in inches. They find the perimeter of one
square, two squares (not joined), three squares, and so on. They make a table of values and
describe a rule which relates the perimeter to the number of squares. They predict the
perimeter of ten squares.
- Students use their calculators to find the answers to a number of problems in which they
multiply a two-digit number by 10, 100, or 1000. Looking at their answers, they develop a
"rule" that they think will help them do this type of multiplication without the calculator.
They test their rule on some new problems and check whether their rule works by multiplying
the numbers on the calculator.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
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5-6 Overview
In grades K-4 students have been encouraged to view patterns in the world around them and to use their
observations to explore numbers and shapes. In grades 5-6 students will expand their use of patterns,
incorporating variables and using patterns to help them solve problems.
Patterns, relationships and functions will become a powerful problem solving strategy. In many routine
problem solving activities, the student is taught an algorithm which will lead to a solution. Thus, when faced
with a problem of the same type they just use that algorithm to get the solution. In the real world, however,
real problems are not usually packaged as nicely as textbook problems. The information is vague or fuzzy,
and some of the information needed to solve the problem might be missing, or there might be extraneous
information on hand. In fact, an algorithm might not exist to solve the problem. These problems are generally
referred to as non-routine problems.
When students are faced with non-routine problems and have no algorithms upon which to draw, many simply
give up because they do not know how to get started. The ability to discover and analyze patterns becomes
an important tool to help students move forward. When the students start to collect data and look for a pattern
in order to solve a problem, they are often uncertain about what they are looking for. As they organize their
information into charts or tables and start to analyze their data, sometimes, almost like magic, patterns begin
to appear, and students can use this knowledge to solve the problem.
Patterns help students develop an understanding of mathematics. Whenever possible, students in grades 5 and
6 should be encouraged to use manipulatives to create, explore, discover, analyze, extend and generalize
patterns as they encounter new topics throughout mathematics. By dealing with more sophisticated patterns
in numerical form, they begin to lay a foundation for more abstract algebraic concepts. Looking for patterns
helps students to tie together concepts, gain a greater conceptual understanding of the world of mathematics
and become better problem solvers.
Students in the middle grades also continue to work with categorization and classification, although the
emphasis on these activities is much less. Now, the categorization and classification will often be applied to
new mathematical topics. For example, as students learn about fractions and mixed numbers, they must
identify fractions as being less than one or more than one, as being in lowest terms or not. They also apply
these skills in geometry, as they distinguish between different types of geometrical figures and learn more
about the properties of these figures.
Students in grades 5 and 6 should begin using letters to represent variables as they do activities in which they
are asked to discover a rule. Students should also begin working with rules that involve more than one
operation. Students at this level describe patterns that they see by looking at diagrams and pictorial
representations of a mathematical relationship; some students will be more comfortable using manipulatives
first and then moving to a pictorial representation. Students should record their findings in words, in tables,
and in symbolic equations.
Students in grades 5 and 6 should begin thinking of input/output situations as functions. They should
recognize that a function machine takes a number (or shape) in and operates with a consistent rule with a
predictable outcome. They should begin to use letters to represent the number going in and the number
coming out, although considerable assistance from the teacher will often be needed.
Throughout their work with patterns, students in grades 5 and 6 should use the calculator as a powerful tool
which greatly facilitates computation and promotes higher level thinking. Teachers should explore its
capabilities with the students and encourage its use as a tool, so that students become proficient in its use for
problem solving.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
|
5-6 Expectations and Activities
The expectations for these grade levels appear below in boldface type. Each expectation is followed by
activities which illustrate how the expectation can be addressed in the classroom.
Building upon the K-4 expectations, experiences in grades 5-6 will be such that all students:
G. represent and describe mathematical relationships with tables, rules, simple equations, and
graphs.
H. understand and describe the relationships among various representations of patterns and
functions.
- Using a 4x4 geoboard or dot paper, students create various sized squares. For each square, they
record the length of the side and the area in a table. Then they show their results as a bar graph
(side vs. area), as ordered pairs (side, area), as a verbal rule ("the area of a square is the length
of its side times itself"), and as an equation (A = s x s).
- Students determine the number of collisions possible between two, three and four bumper cars
at an amusement park and record the information in a table. They investigate the number of
possible handshakes between 2, 3, and 4 people, and record the information in a table. They
discuss the number of diagonals possible in a triangle, 4-sided figure (a quadrilateral), 5-sided
figure (pentagon), and discover that the information is similar. They discuss what other
problems might be related; such as, playing games with teams if each team plays every other
team only once, or connecting telephone lines to houses, etc. They work toward understanding
that all of the problems can be solved in the same way and that there is a formula that can be
used to find the answer. For example, each of four people shakes hands with the other three
(4x3), but this count is twice as big as it should be since that counts John shaking with Mary
and Mary shaking with John as two different handshakes when it is really only one. Therefore,
the formula is h = (4x3)/2, or, in the general case, n(n-1)/2.
- Students cut out squares from graph paper, recording the length of the side of the square and
the number of squares around the border of the square. They look for a pattern that will allow
them to predict the number of squares in a border of a 10 x 10 square and then a 100 x 100
square. They describe their pattern in words. The teacher then helps them to develop a formula
for finding the number of squares in the border of an n x n square
(4 x n - 4).
- Students explore patterns involving the sums of the odd integers (1, 1 + 3, 1 + 3 + 5, ...) by
using squares to make Ls to represent each number and nesting the Ls.
Then they make a table that shows how many Ls are nested and the total number of squares
used. They look for a pattern that will help them predict how many squares will be needed if
10 Ls are nested (i.e., if the first 10 odd numbers are added together). They make a prediction
and describe how they found their prediction (e.g., when you added the first 3 odd numbers, it
made a square that was three units on a side, so when you add the first 10 odd numbers, it
should make a square that is ten units on a side and you will need 100 squares). They share
their solution strategies with each other and develop one (or more) formulas that can be used
to find the sum of the first n odd numbers (e.g., n x n).
I. Use patterns, relationships, and functions to represent and solve problems.
- Students use calculators to study the patterns of the digits in the decimal expansions of
repeating fractions, predicting what the digit is in any given place.
- Students look at what happens when a ball is hit at a 45 degree angle on a rectangular pool table with
pockets in each corner. They make a table that shows the dimensions of the table (using
integers) and which corner the ball eventually goes into. They look for patterns which will help
them predict which corner the ball will go into for a given table.
- Students work in groups to decide how to make a supermarket display of boxes of SuperCrunch
cereal. The boss wants the boxes to be in a triangular display 20 rows high. Each box is 12
inches high and 8 inches wide. The students use patterns to help them decide how many boxes
they would need and whether this is a practical way to display the cereal.
- Students look at the fee structure for crossing the Walt Whitman bridge into Pennsylvania and
use patterns to help them decide whether it makes sense for someone who works in Pennsylvania
12 days a month to buy a commuter sticker.
J. analyze functional relationships to explain how a change in one quantity results in a change in
another.
- Students predict what size container is needed to hold pennies if, on the first day of a 30-day
month, you put in 1 penny and double the number of pennies each day. They discuss whether
there will be enough money to retire.
- Students consider what happens if they start with two bacteria and the number of bacteria
doubles every hour. They make a table showing the number of hours that have passed and the
number of bacteria and then plot their results on a coordinate graph.
- Students make a chart that helps them to understand the charges for a taxi ride when the taxi
charges $2.75 for the first 1/4 mile and $.50 for each additional 1/4 mile. They look at rides of
different lengths and figure out how much each trip would cost. Then they write a sentence that
explains how they are finding the cost. Then they look at a new rate structure in which $4.25
is charged for the first 1/4 mile and $.20 for each additional 1/8 mile. After making a similar
table for this rate structure, the students look for which rides would cost less under the new rate
structure and which would cost more.
K. understand and describe the general behavior of functions.
- Students use and create function machines with an input, an output, and a rule. For example,
in the table below, the rule is to multiply the number that goes into the machine by 3 and then
add 2. The function is expressed as y = 3x + 2, where y is the output
and x is the input.
Input
| Output
|
3
| 11
|
5
| 17
|
0
| 2
|
- Students investigate graphs without numbers. For example, they may study a graph that shows
how far Fran has walked on a trip from home to the store and back, where time is shown on the
horizontal axis and the distance covered is on the vertical axis. Students tell a story about her
trip, noting that where the graph is horizontal, she has stopped for some reason.
- Students use probes and graphing calculators or computers to collect data involving two
variables for several different science experiments (such as measuring the time and distance
that a toy car rolls down an inclined plane or measuring the brightness of a light bulb as the
distance from the light bulb increases or measuring the temperature of a beaker of water when
ice cubes are added). They look at the data that has been collected in tabular form and as a
graph on a coordinate grid. They classify the graphs as straight or curved and as increasing,
decreasing, or mixed.
L. use patterns, relationships, and linear functions to model situations in mathematics and in other
areas.
- Students start with a single triangle with side of length 1 and find its perimeter. Then they add
a second triangle, matching sides exactly. to make a train or a wall and find its perimeter. They
continue adding triangles and finding the perimeters. The students first try to predict the
perimeter of ten triangles in a wall and then look for a function rule which describes the pattern
(e.g., if n is the number of triangles, then P = n + 2).
- Students look for as many different ways to make change for 50
cents as they can find. They make
a table showing their results listed in an organized fashion and explain why they think they have
found all of the possibilities.
- Students investigate what happens when you do arithmetic on a 12-hour clock. They find that
3 + 11 = 2 and that 4 - 6 = 10. They understand that 5, 17, and 29 all wind up at 5 and connect
this to the remainder obtained when dividing these numbers by 12.
- Students develop a patchwork quilt design using squares and isosceles right triangles to make
a 12 inch by 12 inch block. They use patterns to help them decide how many pieces of each size
they need to make in order to complete a 3 foot by 5 foot quilt.
- Students use a table or graph to help them find out who will win a 100-meter race between Pat
and his older sister, Terry. Pat runs at an average of 3 meters per second, while Terry runs at
an average of 5 meters per second. Since Pat is slower, he gets a 40-meter head start. The
students explain how they solved the problem in their math journals.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
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7-8 Overview
In the 7th and 8th grades, the study of patterns continues to be of major importance to the learning of
mathematics. However, the emphasis shifts at these grade levels to representing and describing mathematical
relationships with tables, rules, graphs and the increased use of variables. Graphing calculators and computers
are helpful in illustrating the usefulness of symbols and in making symbolic relationships more tangible. Even
though the symbolism and notation used become more algebraic at these grade levels (e.g., A = 4s instead of A
= 4 x s), students should still be encouraged to model patterns with concrete materials. (Even engineers, rocket
scientists, architects and other researchers build working models of projects for analysis and demonstration.)
Students in grades 7 and 8 should be encouraged to work through a process of analyzing patterns that involves
discovering the relevant features of the pattern, constructing understanding of the concepts and relationships
involved in the pattern, developing a language that can be used to talk about the pattern, relating the pattern to
other patterns which have been studied in the past, and differentiating this new pattern from those previously
studied (categorization and classification). They will apply their understanding of patterns as they learn about
such topics as exponents, rational numbers, measurement, geometry, probability, and functions.
Seventh and eighth graders continue to discover rules for mathematical situations and for situations from other
subject areas that involve quantitative relationships. In particular, students should focus on situations and
relationships involving two variables. In these situations, students analyze how a change in one quantity results
in a change in another. They further develop their understanding of the general behavior of functions and use
these to model situations in mathematics and in other areas.
Students should be encouraged to solve problems by looking for patterns in situations that involve words,
pictures, manipulatives, and number descriptions. These situations naturally lead to the use of variables and
informal algebra in solving problems.
In these grades in particular, students derive much benefit from the use of computers and graphing calculators.
These make mathematics available to many more students because they enable students to see with their eyes
what is actually occurring, rather than requiring them to imagine it in their minds. These tools also permit
students to make calculations rapidly and to investigate conclusions immediately, freeing students from the
limitations imposed by weak computational skills.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
|
7-8 Expectations and Activities
The expectations for these grade levels appear below in boldface type. Each expectation is followed by activities
which illustrate how the expectation can be addressed in the classroom.
Building upon the K-6 expectations, experiences in grades 7-8 will be such that all students:
G. represent and describe mathematical relationships with tables, rules, simple equations, and
graphs.
- Students use calculators to investigate which fractions have decimal equivalents that are
terminating decimals and which are repeating decimals. They summarize their findings in
writing in their math journals.
- Students study patterns made by the units digit in the expansion of powers of a number. For
example, what is the units digit for 918? The pattern 91, 92, 93, . . .yields either a 1 or a 9 in the
one's place. Students record their findings in a table or as a graph on rectangular coordinate
paper. They write a paragraph justifying their answer.
- Students investigate growing patterns with the calculator, such as compound interest or bacterial
growth. They make a table showing how much money is in a savings account (if none is
withdrawn) after one quarter, two quarters and so on for ten years, for example. They represent
their findings graphically, note that this is not a linear relationship (although simple interest is
linear), and write an equation describing the relationship between the amount deposited initially
(P), the interest rate (r), the number of times that interest is paid each year (n), the number of
years (y), and the total (T) available at the end of that time period:
T = (1 + r/n)ny(P).
H. understand and describe the relationships among various representations of patterns and
functions
- Students look for how many stools with three legs and how many chairs with four legs can be
made out of 48 legs. They may use objects or draw pictures to make models of the solutions.
They look for patterns in the numbers and make a table to organize this data. They state one
or more rules: 3s = 48 or 4c = 48, or 3s + 4c = 48. Students display their results in a table, as
an equation, and/or as ordered pairs graphed on the rectangular coordinate plane. They describe
the pattern and how they found it in writing.
- Students represent triangular numbers (1, 3, 6, 10, ...) as an arrangement of bowling pins using
dots. They make a table showing the number of rows in the triangle (n) and the number of dots
used for the triangle. They find a rule expressing this relationship, noticing that twice the
number of dots is equal to the number of rows times one more than the number of rows. They
express this rule symbolically: n x (n + 1)/2.
- Using a 4x4 geoboard or dot paper, students create various sized parallelograms. For each
parallelogram, the record the length of the base (b), the height of the parallelogram (h), and the
area of the parallelogram (A), found by counting squares. The students look for a relationship
among the three columns of their table, express this relationship as a verbal rule, and then write
the rule in symbolic form.
- Students create their own designs using iteration. They may use patterns such as spirolaterals
or write a program in Logo on the computer. They investigate using simple equations to iterate
patterns. For example, they use the equation y = x + 1 and start with any x value, say 0. The
resulting y value is 1. Using this as the new x value yields a 2 for y. Using this as the next x
gives a 3, and so on. The related values can be organized in a table and the ordered pairs
graphed on a rectangular coordinate system. Students note that the graph is a straight line.
Then students use a slightly different equation, y = .1x + .6, starting with an x value of .6 and
finding the resulting y-value. Repeating this process yields the series of y-values .6, .66, .666,
.6666, ..., which approximates the decimal value of 2/3.
I. Use patterns, relationships, and functions to represent and solve problems.
- Students analyze a given series of terms and fill in the missing terms. Patterns include various
arithmetic (repeating patterns) and geometric (growing patterns) sequences and other number
and picture patterns. Students develop an awareness of the assumptions they are making. For
example, given the sequence 0, 10, 20, 30, 40, 50, one might expect 60 to be next; but not on
a football field, where the numbers decrease again!
- Students describe, analyze, and extend the Fibonacci sequence (1, 1, 2, 3, 5, 8, ...). They
research applications of this sequence in nature, such as sunflower seeds, the fruit of the
pineapple, and the rabbit problem. They create their own Fibonacci-like sequences, using
different starting numbers.
- Students compare different pay scales, deciding which is a better deal. For example, is it better
to be paid a salary of $250 per week or to be paid $6 per hour? They create a table comparing
the pay for different numbers of hours worked and decide at what point the hourly rate becomes
a better deal.
- Students supply missing fractions between any two given numbers on a number line. They
might label each of eight intervals between 1 and 2, or they might label the next 16 intervals
from 23 1/2 to 24. They extend this to decimals, labeling each missing number in increments
of .1 or .01. For example, students might label each of five intervals between 59.34 and 59.35.
- Students predict what size container is needed to hold pennies if on the first day of a 30 day
month you put in 1 penny and double the number of pennies each day. They discuss whether
the amount of money this equals will be enough to retire.
- Students consider what happens if you start with two bacteria and the number of bacteria
doubles every hour by making a table and graphing their results. They note that the graph is
not linear.
- Students decide how many different double-dip ice cream cones can be made from two flavors,
three flavors, etc. They arrange the information in a table. They discuss whether one flavor on
top and another on the bottom is a different arrangement from the other way around, and how
that changes their results. They also discuss a similar problem (see Chapter 10): how many
different types of pizzas can be made using different toppings.
- Students predict how many times they will be able to fold a piece of paper in half. Then they
fold a paper in half repeatedly, recording the number of sections formed each time in a table.
Students find that the number of folds physically possible is surprisingly small (about 7). The
students try different kinds of paper: tissue paper, foil, etc. They describe in writing any
patterns they discover and generate a rule for finding the number of sections after 10, 20, or n
folds. They also graph the data on a rectangular coordinate plane using integral values. They
extend this problem to a new situation by finding the number of ancestors each person had
perhaps ten generations ago and also to the problem of telling a secret to 2 people who each tell
two people, etc.
J. analyze functional relationships to explain how a change in one quantity results in a change in
another.
- Students investigate how increasing the temperature measured in degrees Celsius affects the
temperature measured in degrees Fahrenheit and vice versa. Students collect data using water,
ice, and a burner. They use their data to develop a formula relating Celsius to Fahrenheit,
summarize the formula in a sentence, and graph the values they have generated.
- Students investigate how the temperature affects the number of chirps a cricket makes in a
minute.
- Students investigate the relationship between stopping distance and speed of travel in a car. The
students gather data from the driver's education manual for discussion in class. Then they use
the data to develop a formula, summarize the discovery in a sentence, and graph the values they
have found.
- Students investigate the effect of changing the radius or diameter of a circle upon its
circumference by measuring the radius (or diameter) and the circumference of circular objects.
They graph the values they have generated, notice that it is close to a straight line, and describe
the relationship they have found in a paragraph. Then they develop a symbolic expression that
describes that relationship.
- Students investigate the effect on the perimeters of given shapes if each side is doubled or
tripled. They summarize their findings.
- Students investigate how the areas of rectangles change as the length is doubled, or the width
is doubled, or both are doubled. They discuss their findings.
- Students investigate how the areas of triangles change if the base is kept the same, but the height
is repeatedly increased by one unit.
- Students stack unit cubes in various ways and find the surface areas of the structures they have
built. They sketch their figures and discuss which of the figures has the largest surface area and
which has the smallest.
- Students make models of cubes using blocks or other manipulatives, and investigate how the
volume changes if the length, width, and height are all doubled.
- Students investigate how adding (or subtracting) values to given data can affect the mean,
median, mode or range of data. They discuss what values might be changed or could be added
to a given set of values to affect the mean, the median, the mode or range.
- Students make a chart that helps them to understand the charges for a taxi ride when the taxi
charges $2.75 for the first 1/4 mile and $.50 for each additional 1/4 mile. They look at rides of
different lengths and figure out how much each trip would cost. They write a sentence that
explains how they are finding the cost and then translate this into an equation. Then they look
at a new rate structure in which $4.25 is charged for the first 1/4 mile and $.20 for each
additional 1/8 mile. After making a similar table and equation for this rate structure, the
students look for which rides would cost less under the new rate structure and which would cost
more.
K. understand and describe the general behavior of functions.
- Students investigate graphs without numbers. For example, they may study a graph that shows
how far Fran has walked on a trip from home to the store and back, where time is shown on the
horizontal axis and the distance covered is on the vertical axis. Students tell a story about her
trip, noting that where the graph is horizontal, she has stopped for some reason. In addition,
their stories account for those parts of the graph that are steeper by explaining why Fran is
walking faster (e.g., she is running from a dog) and those parts of the graph that are not as steep
by explaining why Fran is walking slower (e.g., she is going up a hill).
- Students use probes and graphing calculators or computers to collect data involving two
variables for several different science experiments (such as measuring the time and distance that
a toy car rolls down an inclined plane or measuring the brightness of a light bulb as the distance
from the light bulb increases or measuring the temperature of a beaker of water when ice cubes
are added). They look at the data that has been collected in tabular form and as a graph on a
coordinate grid. They classify the graphs as straight or curved lines and as increasing (direct
variation), decreasing (inverse variation), or mixed. For those graphs that are straight lines, the
students try to match the graph by entering and graphing a suitable equation.
- Students use and create function machines with an input, an output, and a rule. For example,
in the table below, the rule is to multiply the number that goes into the machine by 3 and then
add 2. The function is expressed as y = 3x + 2, where y is the output and x is the input. In
addition to finding the rule, students express the rule as a sequence of two function machines,
one which multiplies by 3 and then one which adds 2.
Input
| Output
|
3
| 11
|
5
| 17
|
0
| 2
|
- Students examine "faulty" input/output machines. For example, if a machine follows the rule
that the output is some number less than the input, then you might put in a 7 and have 3 come
out. The next time you use the machine, you might put in a 7 again but have a 4 come out! This
"faulty" machine is not a function machine. Function machines always give you the same,
predictable answer when you put in a given number.
- Given several non-linear functions, such as y=x2, y = 3x2, y = x2 + 1, y=x3, or y = 16/x, students
create a table of values for each and graph them on a coordinate plane.
L. use patterns, relationships, and linear functions to model situations in mathematics and in other
areas.
- Groups of students pretend that they are construction companies bidding on a federal project
to build a monument to our former presidents. The monument is to be built from marble cubes,
with each cube being one cubic foot. The monument is to have a "triangular" shape, with one
cube on top, then two cubes in the row below, then three cubes, four cubes, and so on. The
monument is to be 100 feet high. The students make a chart and look for a pattern that will help
them to predict how many cubes they will need to buy so that they can figure the cost of the
cubes into their bid.
- Students use the constant function on the calculator to determine when an item will be on sale
for half price. If the price goes down by a constant dollar amount each week, then they record
successive prices, such as 95 - 15 =, =, =, . . . (or 15 - -, 95 =, =, =, depending on the type of
calculator). If the price is reduced by a certain percent each week, then they use the constant
function on the calculator to obtain successive discounts as percents by multiplying. For
example, if an item is reduced by 10% each week, they key in $95 x .9 =, =, = . . . .(On some
calculators, this is entered as $95 x 90% =, =, = . . . or as .9 x x, 95 =, =, =, ...).
- Students look at Sierpinski's Triangle as an example of a fractal. Stage 1 is an unshaded
triangle. To get Stage 2, you take the three midpoints of the sides of the unshaded triangle,
connect them, and shade the new triangle in the middle. To get Stage 3, you repeat this process
for each of the unshaded triangles in Stage 2. This process continues an infinite number of
times. The students make a table that records the number of unshaded triangles at each stage,
look for a pattern, and use their results to predict the number of unshaded triangles there will
be at the tenth (39) and twentieth (319) stages.
[Graphic Not Available]
- Students measure the temperature of boiling water in a Styrofoam cup as it cools. They make
a table showing the temperature at five-minute intervals for an hour. Then they graph the results
and make observations about the shape of the graph, such as "the temperature went down the
most in the first few minutes," "it cooled more slowly after more time had passed," or "it's not
a linear relationship." The students also predict what the graph would look like if they
continued to collect data for another twelve hours.
- Students use coins to simulate boys (tails) and girls (heads) in a family with five children. They
make a list of all of the possible combinations, using patterns to help them organize all of the
possibilities, and find the probability of having all girls or exactly three girls. For assessment,
they are asked to react to an argument between Pam and Jerry, a couple who want to have four
children. Jerry thinks that they will probably end up with two boys and two girls, while Pam
thinks that they will have three girls and one boy.
- Students make Ferris wheel models from paper plates (with notches cut to represent the cars).
They use the models to make a table showing the height above the ground (desk) of a person on
a ferris wheel at specified time intervals (time needed for next chair to move to loading
position). After collecting data through two or three complete turns of the wheel, they make a
graph of time versus height. In their math notebooks, they respond to questions about their
graphs: Why doesn't the graph start at zero? What is the maximum height? Why does the
shape of the graph repeat? The students learn that this graph represents a periodic function.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
|
9-12 Overview
The study of patterns, relationships, and functions continues to provide a unifying theme for the study of
mathematics throughout high school. High school students should expand their study of patterns to that of
functions, beginning with the informal investigations begun in the middle grades. They should describe the
relationships found in concrete situations with written statements, with algebraic formulas, with tables of input-output values, and with graphs.
Students in high school construct, recognize, and extend patterns as they encounter new areas of the
mathematics curriculum. For example, students in algebra look at the patterns that they find when multiplying
binomials and students in geometry look for the patterns that they find in similar triangles. Students in high
school should also analyze a variety of different types of sequences, including both arithmetic and geometric ones.
High school students also continue to categorize and classify objects, especially in the context of learning new
mathematics. In studying geometry, they classify objects in circles as chords or secants or tangents, for example.
In studying algebra, it is critical that students differentiate linear relationships from non-linear relationships.
The function concept is one of the most fundamental unifying ideas of modern mathematics and yet is also one
of the most misunderstood concepts at virtually all grade levels. Students begin their study of functions in the
primary grades, as they observe and study patterns in nature and create patterns using concrete models. As
students grow and their ability to abstract matures, students investigate patterns using concrete models, and then
abstract them to form rules, display information in a table or chart, and write equations which express the
relationships they have observed. In high school, students move to looking at functions as a natural outcome of
the earlier discussion of patterns and relationships. Concepts such as domain and range is formalized and the f(x)
notation is introduced as natural extensions of initial informal experiences.
Perhaps one of the difficulties with the function concept is its many possible meanings. The formal ordered-pair
definition of a function, while perhaps the most familiar to many teachers, is also the least understood and
possibly most abstract way of approaching functions (Wagner & Parker, 1993). Looking at functions as
correspondences between two sets seems to be more easily grasped while facilitating the introduction of the
concepts of domain and range. Graphs (the good old vertical line test) provide an extremely accessible way of
representing functions, especially when graphing calculators and computers are used. Students entering high
school should already have encountered functions as a process in the guise of function machines and functions
expressed as formulas involving dependent variables, although the correspondence between these two meanings
may not be very clear to them. Students need additional experiences in discovering a rule to help them better
understand the notion of a dependent variable. Those students moving on to calculus also need to view functions
as objects of study in themselves.
High school students should spend considerable time in analyzing relationships among two variables.
Beginning with concrete situations (perhaps involving science concepts), students should collect and graph data
(perhaps using graphing calculators or computers), discover the relationship between the two variables, and
express this relationship symbolically. Students need to have experiences with situations involving linear,
quadratic, polynomial, trigonometric, exponential, and rational functions as well as piecewise-defined functions
and relationships that are not functions at all.
High school students should further use functions extensively in solving problems. They should frequently
be asked to analyze a real-world situation by using patterns and functions. They should extend their
understanding of relationships among two variables to using functions with several dependent variables in
mathematical modeling.
Throughout high school, students continue to work with patterns by collecting and organizing data in tables,
by graphing the relationships among variables, and by discovering and describing these relationships in written
and symbolic form.
Reference
Wagner, S., & Parker, S. "Advancing Algebra" in P. Wilson (Ed.), Research Ideas for the Classroom: High
School Mathematics. New York: Macmillan Publishing Company, 1993.
STANDARD 14: PATTERNS, RELATIONSHIPS, AND FUNCTIONS
All students will develop their understandings of patterns, relationships, and functions through
experiences which will enable them to discover, analyze, extend, and create a wide variety of
patterns and to use pattern-based thinking to understand and represent mathematical and other
real-world phenomena.
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9-12 Expectations and Activities
The expectations for these grade levels appear below in boldface type. Each expectation is followed by
activities which illustrate how the expectation can be addressed in the classroom.
Building upon the K-8 expectations, experiences in grades 9-12 will be such that all students:
M. analyze and describe how a change in the independent variable can produce a change in a
dependent variable.
- Students investigate how increasing the temperature measured in degrees Celsius affects the
temperature measured in degrees Fahrenheit and vice versa. Students collect data using
water, ice, and a burner. They graph the values they have generated, note that the
relationship is linear, and find an equation that fits those values, using a graphing calculator
to check how well their equation fits the data.
- Students investigate the relationship between stopping distance and speed of travel in a car.
The students gather data from the driver's education manual, graph the values they have
found, note that the relationship is linear, and look for an equation that fits the data.
- Students investigate the effect of changing the radius of a circle upon its circumference by
measuring the radius and the circumference of circular objects. They graph the values they
have generated, notice that it is close to a straight line, and develop an equation that describes
that relationship.
- Students investigate the effect on the perimeters of given shapes if each side is doubled or
tripled. They summarize their findings in writing and symbolically.
- Students investigate how the area of a parallelogram changes as the length of the base is
doubled, or the height is doubled, or both are doubled. They repeat the experiment for
tripling and quadrupling each measurement. They discuss their findings and represent them
symbolically.
- Students make models of cubes using blocks or other manipulatives, and investigate how the
volume changes if the length, width, and height are all multiplied by the same constant.
- Students compare two fare structures for taxis: one in which the taxi charges $2.75 for the
first 1/4 mile and $.50 for each additional 1/4 mile and one in which $4.25 is charged for the
first 1/4 mile and $.20 for each additional 1/8 mile. They develop tables, graph specific
points, and generate equations to describe each situation. They find which trips cost more
for each system and when both fare structures will cost the same amount.
N. use polynomial, rational, trigonometric, and exponential functions to model real world
phenomena.
- Students model population growth, decline and decay of people, animals, bacteria and
radioactive materials, using the appropriate exponential functions.
- Students use a sound probe and a graphing calculator or computer to collect data on sound
waves or voice patterns, noting that these are trigonometric (wave or periodic) functions.
- Students use M&Ms to model decay. They spill a package of M&Ms on a paper plate and
remove those with the M showing, recording the number of M&Ms removed. They put the
remaining M&Ms in a cup, shake, and repeat the process until all of the M&Ms are gone.
They plot the trial number versus the number of M&Ms removed and note that the graph
represents an exponential function. Some of the students try out different equations until they
find one that they think fits pretty well. They verify their results using a graphing calculator.
- Students use a graphing calculator, together with a light probe, to develop the relationship
between brightness of a light and distance from it. They do this by collecting data with the
probe on the brightness of a light bulb at increasing distances and analyzing the graph
generated on the calculator.
- Students learn about the Richter Scale for measuring earthquakes, focussing on its
representation as an exponential function.
- Students work in groups to investigate what size square to cut from each corner of a
rectangular piece of cardboard in order to make the largest possible open-top box. They
make models, record the size of the square and the volume for each model, and plot the
points on a graph. They note that the relationship is not linear and make a conjecture about
the maximum volume, based on the graph. The students also generate a symbolic expression
describing this situation and check to see if it matches their data by using a graphing
calculator.
O. understand and appreciate that a variety of phenomena can be modeled by the same type of
function.
- Different groups of students work on problems with different settings but identical structures.
For example, one group determines the number of collisions possible between two, three and
four bumper cars at an amusement park and develops an equation to represent the number of
collisions among n bumper cars (ignoring the limitations of physical reality). Another group
investigates the number of possible handshakes between 2, 3, and 4 people, and develops an
equation to represent the number of handshakes for n people. A third group discusses the
number of diagonals possible in a triangle, a quadrilateral, and a pentagon, and develops an
equation that gives the number of diagonals for an n-sided plane figure. A fourth group looks
at the number of games required for a tournament if each team plays every other team only
once, while a fifth considers connecting telephone lines to houses. Each group presents its
problem, its approach to solving the problem, and its solution. Then the teacher leads the
class in a discussion of the similarities and differences among the problems. Students note
that all of the groups used a similar approach and came up with the general equation
n(n-1)/2.
- Students investigate a number of situations involving the equation y = 2x. They look at how
much money you might earn by starting out with a penny on the first day and doubling the
amount on each successive day. They discuss what happens if you start with two bacteria and
the number of bacteria doubles every half hour. They consider the total number of pizzas
possible as more and more toppings are added. They consider the number of subsets for a
given set. They fold a sheet of paper repeatedly in half and look at how many sections are
created after each fold.
- Students look for connections among problem situations involving temperature in Celsius and
Fahrenheit, the relationship of the circumference of a circle to its diameter, the relationship
between stopping distance and car speed, money earned for hours worked, the relationship
between distance and time if the rate is kept constant, and profit with respect to price per
ticket and ticket sales.
P. analyze and explain the general properties and behavior of functions and use appropriate
graphing technologies to represent them.
- Students look at a graph that shows the height of a flag on its pole at various times and explain
what was happening to the flag. They use the computer program Interpreting Graphs to
match up other graphs with appropriate problem situations.
- Students make up graphs to represent specific problem situations, such as the cost of pencils
that sell at two for a dime, the temperature of an oven as a function of the length of time since
it was turned on, the height of your head from the ground as you ride a ferris wheel as a
function of the amount of time since you got on, the time it takes to travel 100 miles as a
function of average speed, the cost of mailing a first-class letter based on its weight in ounces.
- Students can use a 30 inch string (constant length) and list all possible lengths and widths of
rectangles with integral sides which have this size perimeter. They determine the perimeter
and area for each rectangle. Then they make three graphs from their data: length vs. width,
length vs. perimeter, and length vs. area. They look for equations to match each graph,
determine an appropriate range of values for each variable, and then graph the functions using
graphing calculators or computers. The maximum area, a square, does not have integral
values but can be found using the trace function or algebraic procedures. Students also
investigate what happens if a circle is made with the string rather than a rectangle.
- Students determine the maximum volume of an open box with various sizes of uniform
squares (by half inch intervals from 1/2 to 4 inches) cut from the corners of a 9" x 12"
rectangular piece of paper. They begin by actually cutting and folding the paper into a box.
Once the data and/or the equation is graphed, students trace the function to find the
maximum. They also look for boxes with specific volumes, such as 40 cubic inches, finding
two dramatically different boxes with this volume.
- Students take on the role of "forensic mathematicians," trying to determine how tall a person
was whose femur is 17 inches long. They measure their own femurs and their heights,
entering this data into a graphing calculator or computer and creating a scatterplot. They note
that the data are approximately linear, so they use the built-in linear regression procedures
to find the line of best fit.
Q. analyze the effects of changes in parameters on the graphs of functions.
- Students look at the effects of changing the coefficients of a quadratic equation on the graph.
For example, how is the graph of y = 4x2 different from that of y = x2? How is y = .2x2
different from y = x2? How are y = x2 + 4, y = x2 - 4, y = x2 - 4x, and y = x2 -4x + 4
each different from y = x2? Students use graphing calculators to look at the graphs and
summarize their conjectures in writing.
- Students investigate the characteristics of the linear functions. For example, in y = kx, how
does a change in "k" affect the graph? In y = mx + b, what does "b" do? Does "k" in the
first equation serve the same purpose as "m" in the second? Students use the graphing
calculator to investigate and verify their conclusions.
- Students investigate the effects of a dilation and/or a horizontal or vertical shift on the
coefficients of a quadratic function. For example, how does moving the graph up 3 units
affect the equation?
- Students study the behavior of functions of the form y = axn. They investigate the effect of
"a" on the curve and the characteristics of the graph when n is even or odd. They use the
graphing calculator to assist them and write a sentence summarizing their discoveries.
R. understand the role of functions as a unifying concept in mathematics
- Students in all mathematics classes use functions, making explicit connections to what they
have previously learned about functions. As students encounter a new use or meaning for
functions, they relate it to their previous understanding.
- Students use recursive definitions of functions in both geometry and algebra. For example,
they define n! recursively as n! = n (n-1)! They use recursion to generate fractals in studying
geometry. They may use patterns such as spirolaterals, the Koch Snowflake, the Monkey's
Tree curve, the Chaos Game, or the Sierpinski Triangle. They may use Logo or other
computer programs to iterate patterns, or they may use the graphing calculator. In studying
algebra, students consider the equation y = .1x + .6, starting with an x value of .6, and find
the resulting y-value. Using this y-value as the new x-value, they then calculate its
corresponding y-value, and so on. (The resulting values are .6, .66, .666, .6666, etc.--an
approximation to the decimal value of 2/3!) Students investigate using other starting values
for the same function; the results are surprising! They use other equations to repeat the
procedure. They graph the results and investigate the behavior of the resulting functions,
using a calculator to reduce the computational burden.
New Jersey Mathematics Curriculum Framework - Preliminary Version
(January 1995)
© Copyright 1995 New Jersey Mathematics Coalition